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A Piece of Art, An Okay Game (GRIS Review)

Breathtaking Start Gris is an absolutely gorgeous platforming adventure game developed by Nomada Studios and developed by Devolver Digital. You play as woman named Gris, Spanish for Grey - yes this is relevant, who begins the game standing upon the open palm a giant statue of a woman. After attempting to sing, the statue crumbles and she falls to a world devoid of color. From here the player can began exploring the 2D world, collecting small orbs of light. Right away the player is never given any deliberate direction. The game uses it's beautiful art design and sound cues to encourage the player to explore and collect these orbs of light. These orbs of life are the clear objective of the game. Collecting the balls of light allows Gris to move forward through this colorless world, often giving her physical bridges to walk across. After collecting enough of them, Gris finds herself in a sort of hub world - an elegant fountain sitting inside of a dome temple. The lights sho...

A Top Gaming Experience ( Pokemon Shield Review )

Excuse my, more than likely, cringy attempt at using British slang. Pokemon Sword and Shield have been out for several months now, and just recently had it's first batch of DLC announced. I figured now would probably be the best time to go back and give my thoughts on the newest generation of games.  Before I dive into the game itself, let me briefly mention the controversy that preceded it. The biggest being the absence of the national dex. This was the first main series game where you could not catch every single pokemon. Game Freak has gone on record saying that this was an inevitability. It makes sense as well. I don't believe I could name a single game series that has this quantity of unique character models and animations. It would be like asking Final Fantasy to put all characters and monsters into a single game and expect the graphics to look how the Final Fantasy 7 remake looks.  Now that the expansions have announced an additional 200 pokemon being added,...

A High Bounty ( Star Wars: The Mandalorian Review )

I have been apart of the Star Wars fandom ever since I was a child. I was introduced to the series ( and really started paying attention) when the prequels started. I was born in 95, so Episode 1 was really the only one I was old enough to start actually sitting down and paying attention to. From there my love for the series waivered a bit over the years. I was too young and the series was a bit too slow for my idiot kid brain to follow. But I started loving the series as I started to get more into the games. One of these being Star Wars: Bounty Hunter. The game had you playing as the incredibly awesome Jango Fett. I loved this game and it's no secret that Bounty Hunters in this series are one of the coolest things.  So it should be no surprise that I am enjoying The Mandalorian quite a lot. The series had a very strong opening. We see The Mandalorian, played by the incredibly talented Pablo Pascal ( Obyern Martell in Game of Thrones ) doing a few jobs that are easy work fo...

New Year, New Chances

Happy New Year! Goo Morning, folks and Happy New Year! It's been awhile since I last updated this blog and I'm hoping to try to bring a change to that. What better time to bring change to my creative life than a new year? When will I get a cliche like this again? But to be a little more serious, I am hoping to bring about one big change to my career as a content creator - consistency. Consistency is something I've always lacked, unfortunately. Perhaps not necessarily in the quality of the content that I've released but in the frequency of said content. I've fallen into a comfortable loop of working really hard on projects for a block of time and then either seldom visiting my work or going on long hiatuses. I enjoy giving myself the excuse that my full time job prevents me from being able to be contently creating and releasing content. Truly, though, the real issue is poor planning. I honestly believe that if I made the time to schedule and plan my release...

Survival is Hard (60 Seconds review)

Games that focus on the apocalypse have become staggeringly common. I don't think a single year has gone by without a zombie or alien oriented armageddon. With such a wide selection to choose from, 60 Seconds is a wonderful breath of fresh air. Released in May of 2015, 60 Seconds places players in a Cold War America setting. The main premise of the game is to survive the impending atomic war, a theme that is surprisingly uncommon for the survival genre. The player can choose between either Ted or Delores, family name unknown, as they rush to bring family and supplies to their bunker in just under sixty seconds. The family consists of Ted and Delores as father and mother and their two children, Mary Jane and Timmy. Once the bombs are dropped, whoever and whatever didn't make it to safety is lost forever - this game is not shy about death. Assuming you get everyone to safety, you enter the main phase of the game - surviving the fallout to the best of your abilities. As ...

An Anime That Goes Beyond... Plus Ultra! (My Hero Academia Seasons 1 - 3 Review)

When I was a child, I shared the dream that every young boy had. I wanted nothing more than to be a hero. I fantasized about soaring through the sky, rushing to someone's aide. A dream I proudly still hold onto - though with less flashly fanfare.  Perhaps that is why My Hero Academia was such a treat to watch. For a while now, I heard that is was an incredible anime but it took me some time to get around to it. My delay ended up working to my benefit becauase binging this series was so enjoyable.  My Hero Academia follows the story of Izuku Midoriya, often called Deku by his rival, dreaming to be like the world's strongest hero - All Might. In the world he inhabits, people having amazing powers and abilities is commonplace. Powers, called Quirks, emerged across the world several generations ago. Which is why when Deku, as a small kid, learns that he is someone without a Quirk, he is completely heart broken. Being full of determination and youthful optimism, Izuku refus...

Nintendo is the Mobile King

Hiya, folks. Been awhile since we last spoke - which I swear is not a product of today's post! (If anything, my modded Skyrim is to blame. Let's Play to come... Let's be real, like, 8 years from now. ) I had the game Animal Crossing on my mind, particularly because of a project I got cooking ( haven't even done the prep yet, you liar ), and it reminded me of Animal Crossing: Pocket Camp. For those who are uncultured swine  unaware, Animal Crossing is a life simulation game. You move into a new town, along with up to three other human characters, and live among anthropomorphic characters. And that's pretty much it. You do normal life simulation stuff - fish, socialize, pay off your debt, decorate your home ECT. In the Pocket Camp mobile game you are living in a camp site, as opposed to a town or village. You have your own camper and everything. It fits perfectly alongside the main series games and it got me thinking of how great Nintendo's mobile game is. Let...